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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UBlueprintGeneratedClass
- UStruct::FindPropertyNameFromGuid()
- UBlueprintGeneratedClass::FindPropertyNameFromGuid()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include | #include "Engine/BlueprintGeneratedClass.h" |
Source | /Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp |
virtual FName FindPropertyNameFromGuid
&40;
const FGuid & PropertyGuid
&41; const
Remarks
Returns the property name from the guid