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Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- FSharedFromThisBase
- TSharedFromThis
- FStreamableHandleContextDataBase
- TStreamableHandleContextData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
Include | #include "Engine/StreamableManager.h" |
Syntax
template<typename SubClassType>
struct TStreamableHandleContextData : public FStreamableHandleContextDataBase
Remarks
Templated struct that provides type tags (no RTTI) for internal data used on StreamableHandle Type IDs are not stable across multiple processes, so should never be directly serialized or stored.
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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TStreamableHandleContextDataTypeID |