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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
Include | #include "Engine/TextureStreamingTypes.h" |
Syntax
static const uint32 PackedRelativeBox_Identity = 0xffff0000;
Remarks
The PackedRelativeBox value that return the bound unaltered.