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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include | #include "Engine/Scene.h" |
Source | /Engine/Source/Runtime/Engine/Private/Scene.cpp |
bool IsUsingMobilePixelProjectedReflection
(
EShaderPlatform ShaderPlatform
)