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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h |
Include | #include "Engine/SubsurfaceProfile.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp |
FName GetSubsurfaceProfileParameterName()
Remarks
Returns the subsurface profile ID shader parameter name