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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Syntax
USTRUCT ()
struct FTextureSourceBlock
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | BlockX | |
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int32 | BlockY | |
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int32 | NumMips | |
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int32 | NumSlices | |
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int32 | SizeX | |
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int32 | SizeY |
Constructors
Type | Name | Description | |
---|---|---|---|
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