Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- FTTTrackBase
- FTTPropertyTrack
- FTTFloatTrack
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h |
Include | #include "Engine/TimelineTemplate.h" |
Syntax
USTRUCT ()
struct FTTFloatTrack : public FTTPropertyTrack
Remarks
Structure storing information about one float interpolation track
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TObjectPtr< class UCurveFloat > | CurveFloat | Curve object used to define float value over time |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator==
(
const FTTFloatTrack& T2 |
Determine if Tracks are the same |