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Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- FTTTrackBase
- FTTEventTrack
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h |
Include | #include "Engine/TimelineTemplate.h" |
Syntax
USTRUCT ()
struct FTTEventTrack : public FTTTrackBase
Remarks
Structure storing information about one event track
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< class UCurveFloat > | CurveKeys | Curve object used to store keys |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FName |
Overridden from FTTTrackBase
Type | Name | Description | |
---|---|---|---|
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void | SetTrackName
(
FName NewTrackName, |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FTTEventTrack& T2 |
Determine if Tracks are the same |