Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/FStreamableManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
Include | #include "Engine/StreamableManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/StreamableManager.cpp |
bool IsAsyncLoadComplete
&40;
const FSoftObjectPath & Target
&41; const
Remarks
Returns true if all pending async loads have finished for this target