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- FGCObject::GetReferencerPropertyName()
- FStreamableManager::GetReferencerPropertyName()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
Include | #include "Engine/StreamableManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/StreamableManager.cpp |
virtual bool GetReferencerPropertyName
&40;
UObject &42; Object,
FString & OutPropertyName
&41; const
Remarks
Overload this method to report how the specified object is referenced, if necessary