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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include | #include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FStatColorMapping
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< struct FStatColorMapEntry > | ColorMap | |
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uint32: 1 | DisableBlend | |
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FString | StatName |
Constructors
Type | Name | Description | |
---|---|---|---|
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