Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- FSkinnedAssetCompilationContext
- FSkinnedAssetBuildContext
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAssetAsyncCompileUtils.h |
Include | #include "Engine/SkinnedAssetAsyncCompileUtils.h" |
Syntax
class FSkinnedAssetBuildContext : public FSkinnedAssetCompilationContext
Variables
Type | Name | Description | |
---|---|---|---|
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TUniquePtr< class FSkinnedMeshComponentRecreateRenderStateContext > | RecreateRenderStateContext |