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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FSkeletalMeshSamplingInfo > GetRegion
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
Include | #include "Engine/SkeletalMeshSampling.h" |
const FSkeletalMeshSamplingRegion & GetRegion
(
int32 RegionIdx
) const