Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h |
Include | #include "Engine/MeshMerging.h" |
Syntax
struct FSectionInfo
Remarks
Struct to store per section info used to populate data after (multiple) meshes are merged together
Variables
Type | Name | Description | |
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bool | bProcessed | Used while baking out materials, to check which sections are and aren't being baked out |
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TArray< FName > | EnabledProperties | List of properties enabled for the section (collision, cast shadow etc) |
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int32 | EndIndex | Index pointing to the end set of mesh indices that belong to this section |
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UMaterialInterface * | Material | Material used by the section |
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int32 | MaterialIndex | Original index of Material in the source data |
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FName | MaterialSlotName | Name value for the section |
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int32 | StartIndex | Index pointing to the start set of mesh indices that belong to this section |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSectionInfo () |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FSectionInfo& Other |