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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FSeamlessTravelHandler
Syntax
FName WorldContextHandle
Remarks
The context we are running in. Can be used to get the FWorldContext from Engine
The context we are running in.
Unreal Engine C++ API Reference > Runtime > Engine > Engine > FSeamlessTravelHandler
FName WorldContextHandle
The context we are running in. Can be used to get the FWorldContext from Engine
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