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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FScopedMovementUpdate
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Engine/ScopedMovementUpdate.h |
Include | #include "Engine/ScopedMovementUpdate.h" |
const FScopedMovementUpdate * GetOuterDeferredScope() const
Remarks
Get the scope containing this scope. A scope only has an outer scope if they both defer updates.