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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FRepMovement > RebaseOntoZeroOrigin
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicatedState.h |
Include | #include "Engine/ReplicatedState.h" |
static FVector RebaseOntoZeroOrigin
(
const FVector & Location,
const class UActorComponent *const WorldContextActorComponent
)
Remarks
Rebase local-origin position onto zero world origin value based on an actor component's world.