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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FRepMovement > RebaseOntoZeroOrigin
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicatedState.h |
Include | #include "Engine/ReplicatedState.h" |
Source | /Engine/Source/Runtime/Engine/Private/Engine/ReplicatedState.cpp |
static FVector RebaseOntoZeroOrigin
(
const FVector & Location,
const AActor *const WorldContextActor
)
Remarks
Rebase an Actor's local-origin position onto zero world origin value.
Rebase local-origin position onto zero world origin value based on an actor's world.