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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FRepMovement > RebaseOntoLocalOrigin
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicatedState.h |
Include | #include "Engine/ReplicatedState.h" |
Source | /Engine/Source/Runtime/Engine/Private/Engine/ReplicatedState.cpp |
static FVector RebaseOntoLocalOrigin
(
const FVector & Location,
const FIntVector & LocalOrigin
)
Remarks
Rebase zero-origin position onto local world origin value.