Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- FReflectionCaptureData
- FReflectionCaptureMapBuildData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h |
Include | #include "Engine/MapBuildDataRegistry.h" |
Syntax
class FReflectionCaptureData
Variables
Type | Name | Description | |
---|---|---|---|
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float | AverageBrightness | |
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int32 | CubemapSize | |
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TArray< uint8 > | EncodedHDRCapturedData | |
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TArray< uint8 > | FullHDRCapturedData |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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bool | ||
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void |