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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FRadialDamageParams
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
Include | #include "Engine/DamageEvents.h" |
Source | /Engine/Source/Runtime/Engine/Private/Engine/DamageEvents.cpp |
float GetDamageScale
(
float DistanceFromEpicenter
) const
Remarks
Returns damage done at a certain distance