Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
Include | #include "Engine/TextureStreamingTypes.h" |
Syntax
struct FPrimitiveMaterialInfo
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
const UMaterialInterface * | Material | The material. |
![]() |
uint32 | PackedRelativeBox | The material bounds for the mesh. |
![]() |
const FMeshUVChannelInfo * | UVChannelData | The mesh UV channel data. |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValid () |