Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPrimaryAssetRules
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h |
Include | #include "Engine/AssetManagerTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp |
void PropagateCookRules
(
const FPrimaryAssetRules & ParentRules
)
Remarks
Propagate cook rules from parent to child, won't override non-default values.