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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPrimaryAssetCookRuleUnion
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h |
Include | #include "Engine/AssetManagerTypes.h" |
Syntax
struct FAssignmentInfo
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bSet | |
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FPrimaryAssetId | Id | |
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int32 | Priority |