Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPrecomputedVolumeDistanceField
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
Include | #include "Engine/Level.h" |
Source | /Engine/Source/Runtime/Engine/Private/Level.cpp |
void Invalidate
(
FSceneInterface * Scene
)
Remarks
Invalidates the level's volume distance field and frees any memory used by it.