Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
Include | #include "Engine/Level.h" |
Syntax
class FPrecomputedVisibilityCell
Remarks
A precomputed visibility cell, whose data is stored in FCompressedVisibilityChunk.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
uint16 | ChunkIndex | Index into FPrecomputedVisibilityBucket::CellDataChunks of this cell's data. |
![]() |
uint16 | DataOffset | Index into the decompressed chunk data of this cell's visibility data. |
![]() |
FVector | Min | World space min of the cell. |