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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include | #include "Engine/Scene.h" |
Syntax
struct FPostProcessSettingsDebugInfo
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsEnabled | |
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bool | bIsUnbound | |
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float | CurrentBlendWeight | |
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FString | Name | |
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float | Priority |