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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPostProcessSettings
Syntax
UPROPERTY (Interp, BlueprintReadWrite, Category="Lens|Camera",
Meta=(ClampMin="0.0", ClampMax="32.0", editcondition="bOverride_DepthOfFieldMinFstop", DisplayName="Maximum Aperture (min F-stop)"))
float DepthOfFieldMinFstop
Remarks
Defines the maximum opening of the camera lens to control the curvature of blades of the diaphragm. Set it to 0 to get straight blades.