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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPostProcessSettings
Syntax
UPROPERTY (Interp, BlueprintReadWrite, Category="Lens|Bloom", AdvancedDisplay,
Meta=(editcondition="bOverride_BloomConvolutionPreFilterMin", DisplayName="Convolution Boost Min"))
float BloomConvolutionPreFilterMin
Remarks
Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables