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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h |
Include | #include "Engine/BlendableInterface.h" |
Syntax
struct FPostProcessMaterialNode
Constructors
Type | Name | Description | |
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Default constructor. | ||
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FPostProcessMaterialNode
(
UMaterialInterface* InMaterialInterface, |
Constructor. | |
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FPostProcessMaterialNode
(
UMaterialInstanceDynamic* InMID, |
Constructor. |
Functions
Type | Name | Description | |
---|---|---|---|
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const FName & | GetFName () |
For type safety in FBlendableManager. |
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bool | ||
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EBlendableLocation | GetLocation () |
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UMaterialInterface * | ||
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UMaterialInstanceDynamic * | GetMID () |
Only call if you are sure it's an MID. |
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int32 | GetPriority () |
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bool | IsValid () |
Classes
Type | Name | Description | |
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FCompare |