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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FPoly
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Polys.h |
Include | #include "Engine/Polys.h" |
Source | /Engine/Source/Runtime/Engine/Private/Polygon.cpp |
int32 Fix()
Remarks
Fix up an editor poly by deleting vertices that are identical. Sets vertex count to zero if it collapses. Returns number of vertices, 0 or >=3.