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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/FNetworkNotify
- FNetworkNotify::NotifyAcceptingConnection()
- AOnlineBeacon::NotifyAcceptingConnection()
- UPendingNetGame::NotifyAcceptingConnection()
- FNetworkNotifyHook::NotifyAcceptingConnection()
- UMinimalClient::NotifyAcceptingConnection()
- UWorld::NotifyAcceptingConnection()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h |
| Include | #include "Engine/NetworkDelegates.h" |
virtual EAcceptConnection::Type NotifyAcceptingConnection&40;&41;
Remarks
Notification that an incoming connection is pending, giving the interface a chance to reject the request EAcceptConnection indicating willingness to accept the connection at this time