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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include | #include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FNetDriverDefinition
Remarks
Container for describing various types of netdrivers available to the engine The engine will try to construct a netdriver of a given type and, failing that, the fallback version.
Variables
Type | Name | Description | |
---|---|---|---|
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FName | DefName | Unique name of this net driver definition |
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FName | DriverClassName | Class name of primary net driver |
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FName | DriverClassNameFallback | Class name of the fallback net driver if the main net driver class fails to initialize |
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int32 | MaxChannelsOverride |
Constructors
Type | Name | Description | |
---|---|---|---|
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