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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include | #include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FNamedNetDriver
Remarks
Active and named net drivers instantiated from an FNetDriverDefinition The net driver will remain instantiated on this struct until it is destroyed
Variables
Type | Name | Description | |
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TObjectPtr< class UNetDriver > | NetDriver | Instantiation of named net driver |
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FNetDriverDefinition * | NetDriverDef | Definition associated with this net driver |
Constructors
Type | Name | Description | |
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FNamedNetDriver
(
UNetDriver* InNetDriver, |
Destructors
Type | Name | Description | |
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