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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FLatentActionManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h |
Include | #include "Engine/LatentActionManager.h" |
Syntax
static LatentActionsChangedDelegate;
Remarks
Delegate called when a latent action is added or removed