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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FLatentActionManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h |
Include | #include "Engine/LatentActionManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp |
void GetActiveUUIDs
&40;
UObject &42; InObject,
TSet< int32 > & UUIDList
&41; const
Remarks
Builds a set of the UUIDs of pending latent actions on a specific object.
Parameters
Name | Description |
---|---|
InObject | Object to query for latent actions |
UUIDList | Array to add the UUID of each pending latent action to. |