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Unreal Engine C++ API Reference > Runtime > Engine > Engine > FLatentActionManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h |
Include | #include "Engine/LatentActionManager.h" |
template<typename ActionType>
ActionType &42; FindExistingAction
&40;
UObject &42; InActionObject,
int32 UUID
&41;
Remarks
Finds the action instance for the supplied UUID, or will return NULL if one does not already exist.
Parameters
Name | Description |
---|---|
InOject | ActionListType to check for pending actions. |
UUID | UUID of the action we are looking for. |