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Unreal Engine C++ API Reference > Runtime > Engine > Engine
Type
typedef TMap < TSharedRef < const FInternetAddr >, TObjectPtr < UNetConnection >, FDefaultSetAllocator , FInternetAddrConstKeyMapFuncs < TObjectPtr < UNetConnection > > > FConnectionMap
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include | #include "Engine/NetDriver.h" |