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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h |
Include | #include "Engine/AssetManagerTypes.h" |
Syntax
struct FAssetManagerChunkInfo
Remarks
Information about a package chunk, computed by the asset manager or read out of the cooked asset registry
Variables
Type | Name | Description | |
---|---|---|---|
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TSet< FAssetIdentifier > | AllAssets | All packages/Primary Assets in a chunk, includes everything in Explicit plus recursively added ones |
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TSet< FAssetIdentifier > | ExplicitAssets | Packages/PrimaryAssets that were explicitly added to a chunk |