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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
Include | #include "Engine/StreamableRenderAsset.h" |
Syntax
enum EStreamableRenderAssetType
{
None,
Texture,
StaticMesh,
SkeletalMesh,
NaniteCoarseMesh,
}
Values
Name | Description |
---|---|
None | |
Texture | |
StaticMesh | |
SkeletalMesh | |
NaniteCoarseMesh |