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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TitleSafeZone.h |
Include | #include "Engine/TitleSafeZone.h" |
Syntax
enum ESafeZoneType
{
eSZ_TOP,
eSZ_BOTTOM,
eSZ_LEFT,
eSZ_RIGHT,
eSZ_MAX,
}
Values
Name | Description |
---|---|
eSZ_TOP | |
eSZ_BOTTOM | |
eSZ_LEFT | |
eSZ_RIGHT | |
eSZ_MAX |
Remarks
Safezone related declarations. Used by GameViewportClient for rendering 'safe zones' on screen.