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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h |
Include | #include "Engine/MicroTransactionBase.h" |
Syntax
enum EMicroTransactionDelegate
{
MTD_PurchaseQueryComplete,
MTD_PurchaseComplete,
MTD_MAX,
}
Values
Name | Description |
---|---|
MTD_PurchaseQueryComplete | Data:None Desc:QueryForAvailablePurchases() is complete and AvailableProducts is ready for use. |
MTD_PurchaseComplete | Data:Result code, and identifier of the product that completed. |
MTD_MAX |
Remarks
This is the base class for per-platform microtransaction support All the types of delegate callbacks that a MicroTransaction subclass may receive from C++.