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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h |
Include | #include "Engine/RendererSettings.h" |
Syntax
namespace EFixedFoveationLevels
{
enum Type
{
Disabled = 0 UMETA(DisplayName = "Disabled"),
Low = 1 UMETA(DisplayName = "Low"),
Medium = 2 UMETA(DisplayName = "Medium"),
High = 3 UMETA(DisplayName = "High"),
HighTop = 4 UMETA(DisplayName = "High Top"),
}
}
Values
Name | Description |
---|---|
Disabled | |
Low | |
Medium | |
High | |
HighTop |
Remarks
Enumerates VRS Fixed-foveation levels