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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h |
Include | #include "Engine/NetworkDelegates.h" |
Syntax
enum EEncryptionFailureAction
{
Default,
RejectConnection,
AllowConnection,
}
Values
Name | Description |
---|---|
Default | Default handling of encryption failures - net.AllowEncryption determines whether to reject or accept, with exceptions for PIE etc. |
RejectConnection | Reject the connection |
AllowConnection | Allow the connection |
Remarks
Specifies how to handle encryption failures