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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include | #include "Engine/EngineTypes.h" |
Syntax
namespace ECastRayTracedShadow
{
enum Type
{
Disabled,
UseProjectSetting,
Enabled,
}
}
Values
Name | Description |
---|---|
Disabled | Ray traced shadows disabled for this light |
UseProjectSetting | Ray traced shadows follow Cast Ray Traced Shadows project setting |
Enabled | Ray traced shadows enabled for this light |
Remarks
Ray Tracing Shadows type.