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Unreal Engine C++ API Reference > Runtime > Engine > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h |
Include | #include "Engine/Attenuation.h" |
Syntax
namespace EAttenuationShape
{
enum Type
{
Sphere,
Capsule,
Box,
Cone,
}
}
Values
Name | Description |
---|---|
Sphere | |
Capsule | |
Box | |
Cone |