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Unreal Engine C++ API Reference > Runtime > Engine > Engine > ATriggerVolume
- UObject::LoadedFromAnotherClass()
- ATriggerVolume::LoadedFromAnotherClass()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TriggerVolume.h |
Include | #include "Engine/TriggerVolume.h" |
Source | /Engine/Source/Runtime/Engine/Private/TriggerVolume.cpp |
virtual void LoadedFromAnotherClass
&40;
const FName & OldClassName
&41;
Remarks
Called when the object was loaded from another class via active class redirects.