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Unreal Engine C++ API Reference > Runtime > Engine > Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AInfo
- ALocalFogVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LocalFogVolume.h |
Include | #include "Engine/LocalFogVolume.h" |
Syntax
UCLASS (
ShowCategories=(Movement, Rendering, Transformation, DataLayers, "Input|MouseInput", "Input|TouchInput"),
ClassGroup=Fog, HideCategories=(Info, Object, Input), MinimalAPI)
class ALocalFogVolume : public AInfo
Remarks
Actor used to position a local fog volume in the scene.
Constructors
Type | Name | Description | |
---|---|---|---|
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ALocalFogVolume
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
ULocalFogVolumeComponent * | GetComponent () |
Returns LocalFogVolumeVolume subobject |