Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/ALevelScriptActor
- AActor::PreInitializeComponents()
- ALevelScriptActor::PreInitializeComponents()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h |
Include | #include "Engine/LevelScriptActor.h" |
Source | /Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp |
virtual void PreInitializeComponents()
Remarks
Called right before components are initialized, only called during gameplay