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Unreal Engine C++ API Reference > Runtime > Engine > EdGraph > UEdGraphNode
- UEdGraphNode::PinTypeChanged()
- UK2Node_Copy::PinTypeChanged()
- UK2Node_FormatText::PinTypeChanged()
- UK2Node_CreateDelegate::PinTypeChanged()
- UNiagaraNode::PinTypeChanged()
- UNiagaraNodeOp::PinTypeChanged()
- UK2Node_EaseFunction::PinTypeChanged()
- UNiagaraNodeOp::PinTypeChanged()
- UK2Node_Select::PinTypeChanged()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include | #include "EdGraph/EdGraphNode.h" |
virtual void PinTypeChanged
&40;
UEdGraphPin &42; Pin
&41;
Remarks
Called when one of the pins of this node has had its' pin type changed from an external source (like the SPinTypeSelector in the case of kismet)